5/30/2023 0 Comments Minearft end city seed![]() Let me know if there's any other information I can include to make your jobs easier! Thanks so much for everything you guys do, I really appreciate it and hope this doesn't come off as demanding or begging. I briefly tried to look at their algorithm but I don't know much javascript and it's obfuscated. This is proven to be possible by Chunkbase, which can accurately determine the location of cities, and whether or non they have an elytra. ![]() Locate end cities accurately, and specify whether they have an elytra or not. There are also many actual end cities only classified as "Possible end cities", but these are not very useful as most of the possible end cities do not exist. Please note that the majority of "Likely end cities" do exist, it's just frustrating that the application is so uncertain even though their locations are able to be reliably determined using another program. Some Amidst "Likely end cities" that do not exist (verified in game and by chunkbase): This is evidenced both by the amount of "possible end city" locations shown on the map, and the fact that there many likely end cities that are not actually there. ![]() The locations of end cities are not accurate. I do not see an issue or pull request claiming to fix this (they only talked about gateways), but please let me know if I missed something.
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